Workshop Topic

Evaluation Protocols for Social VR Experiences

Evaluation methods for Social VR experiences using subjective reports, objective sensors, and Quality of Experience metrics.

Evaluation protocols for Social VR need to capture communication, comfort, immersion, safety, and collaboration quality. The original workshop highlighted both subjective methods, such as self-reports, and objective methods, such as sensors and behavioral analysis.

Quality of Experience metrics can help researchers compare platforms, locomotion methods, social cues, and interaction designs in more systematic ways.

Measuring Social VR is tricky because humans are already difficult in 2D. Adding avatars and spatial audio did not exactly simplify the species.

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